This is really AWESOME. The different styles of "play" presented here (2D Platformer, Top-Down, Action) conveyed as these more abstract games makes me realize and appreciate the simple joy of games as a whole. The use of fade-in/out and title cards makes everything feel like a very cohesive package (while still paying homage to memorable games).
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This is really AWESOME. The different styles of "play" presented here (2D Platformer, Top-Down, Action) conveyed as these more abstract games makes me realize and appreciate the simple joy of games as a whole. The use of fade-in/out and title cards makes everything feel like a very cohesive package (while still paying homage to memorable games).
btw this itch page and logo is fire
is the large sword level some puzzle? why am I always sent back?
i was having some trouble with that too, but I think it's a 3-hit kind of deal, so having to reach that boss three times without dying i think?